Remember to replace 'videofilepath' with the path to your video file. Use the following code to add a video in Harlowe or SugarCube. Your video must be stored in an external place (like Dropbox) or on your computer. The project will save as an HTML file (a webpage). Adding videos to your Twine project is similar to using audio. To save your finished project, click the menu in the bottom-left with the name of your project and then Publish to File. Twine will open your project in a new browser tab. To view your project, click the Play button in the bottom-right. The correct answer takes the player to a passage called “Question 2.” All of the incorrect answers take you to a passage called “Wrong” which could look like this: Here is an example of a multiple choice question with links: You get the strange feeling that some is watching you. So I tried to download howler.js, but most of the tutorials on Internet give elements of code for Sugarcube, not Harlowe, and I have no idea how it works to convert it to Harlowe. You decide to go to the hotel dining room. For my game, I can't switch to Sugarcube to put audio in as it wrecks the physical design up, but audio would bring a lot more to my story. Here is an example of a passage body with links: If your project has a broken link in it, it is shown in red, and clicking it shows an error message: ]įor example: You may want to send the player to a passage called “Wrong” without letting them know that the link they are clicking is wrong. You can do that with an arrow, like this: This can come in handy if you want to hide the title of the passage from the player. It is possible to change what text is shown to the player for a link. Passage titles are case-sensitive, which means that “Blue door” and “BLUE DOOR” are NOT the same. The text between the brackets must match the title of the passage that it links to. Links are marked in the text of a passage by two square brackets: They are the same as being told to turn to another page in a Choose Your Own Adventure book. Links between passages are shown as arrows between passages. Everything that you type in the body will be shown to the player. Tags are only used for special types of code, so you can ignore the tags section. ![]() You can name other passages anything you like, but do not use the same passage name twice. Download PDF version: Passages and Links in Twine. PASSAGESĪ passage has three main fields: the title of the passage, tags, and the body. These instructions apply to any story format in Twine, including the default Twine 2.0 format, Harlowe, and my preferred story format, SugarCube. Twine 2 will automatically create a New Passage for you every time you create a link. To add a passage, you could click the green +Passage button in the bottom-right corner, but the easiest way is to simply create a link. In the Add a New Format tab, paste in the file path to format.js and click the green Add button. Click the Formats button in the right sidebar of Twine. In Twine, return to your project library by clicking the house icon in the lower-left corner of the Twine window. Each section of your Twine project is a box called a passage. If youre on Linux, right-click on the file and select Copy.
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